Firmament is a puzzle-adventure game created by Cyan Worlds, the legendary indie game studio behind the best-selling games Myst and Riven. Featuring a unique steampunk aesthetic, deep storytelling and world-building, Firmament is the story of a seemingly abandoned world which the player is invited to explore and unlock the mysteries of.
Firmament is a fantastic visual and auditory feast, with thrilling new sights and sounds around every corner. At the same time, the world of Firmament feels completely plausible; as though it were constructed with a bigger purpose in mind…
The Music and Sound Design
Since the days of Myst and Riven, Cyan Worlds has thought of a game’s sound design and music as an equal partner to the visual elements of our games. In the case of Firmament the call was to use sound design and music to evoke a feeling of unsettled emptiness and mystery that the player would be able to feel, and compel the player to explore deeper into the story.
The goal for both the sound design and the music in Firmament was less to act like a traditional score, telegraphing what big emotion the player should be feeling in any given moment, and more to use dissidence and ambient sound to slowly inject a vague sense of unease- of something having gone wrong in this amazing world that the player finds oddly empty of inhabitants.
Firmament features sound design by Andrew Sales, and an entirely original soundtrack, crafted by composer Maclaine Diemer, a nominee for the inaugural WSA Game Music Award at the 2023 World Soundtrack Awards, and mixed by Mastering Engineer Nathan Moody.