From time to time, Cyan is on the lookout for talented developers to join us in building new worlds for all to explore. If any positions are actively under consideration, they will be listed below.

Here at Cyan, we have a creative studio atmosphere, a great group of friendly developers, and challenging game projects that we are all passionate about. Help us build new worlds and create the next great adventure titles in the spirit of Myst, Riven, and Obduction.

Please apply through the Google Form links provided below each job description (click to expand).

NO FILE ATTACHMENTS WILL BE REVIEWED! Please provide all relevant portfolio work and resume/CV documents in easily-accessible web-based resources (websites, online portfolios, embedded YouTube videos, etc.). Applicants without a link to their portfolio/website WILL NOT be considered.

Positions we are actively seeking to fill:

Cyan is looking for an experienced 3D Environment Artist who is highly collaborative, communicative, and self-motivated. The ideal candidate will be responsible for producing raw assets, developing polished game spaces, and maintaining a high level of quality throughout. 3D Generalists with proven excellence using Unreal Engine 4 are preferred.

Most Artist opportunities at Cyan are preferred to be full-time, in-studio positions. Given the current COVID-19 situation, all Cyan employees are currently working-from-home. The same would be true for any potential new hires, at least until we are able to re-open the office. We will only consider remote/contract work for the most exceptional candidates.

Benefits:

  • Competitive Salary
  • Medical Benefits
  • Creative, Collaborative Work Environment
  • Flexible Vacation Policy
  • Company-Subsidized Learning Resources
  • Personal Peripheral Stipend

Position Responsibilities:

  • Produce game-ready assets through the production pipeline including but not limited to: - High/Low poly modeling
    • UV unwrapping
    • Texture map baking authoring
    • Modular scene assembly
    • Lighting
    • LOD/Optimization
  • Work collaboratively, under the guidance of the studio Creative Director, Development Director, Art Director, and other members of the Art, Programming, and QA teams to help make the workflow as efficient and productive as possible.
  • Learn & utilize custom toolsets and workflows specific to the requirements of the project.
  • Maintain flexibility and a positive attitude while working on a wide range of tasks.
  • Informally mentor/advise other art team members (as the need arises).
  • Take ownership of assets/areas produced, and make revisions as necessary.
  • Be conscious of production schedules, and be responsible for meeting milestone deadlines.

Essential Requirements:

  • 4+ years of experience in content creation for games.
  • Advanced proficiency in DCC packages such as ZBrush, 3DS Max/Maya, etc.
  • Fluency in modern game-art production methodology and techniques.
  • Strong visual eye for composition, lighting, and detail/polish.
  • Ability to work with minimal direction, take initiative, and adapt to evolving project needs.
  • Excellent communication skills. Responsive and timely both in person and when written.

Ideal Candidate Qualifications:

  • Proven Unreal Engine expertise.
  • 3D Studio Max expertise preferred.
  • Previously shipped commercial game titles on multiple platforms.
  • Familiarity with SVN (or similar version control systems).
  • Previous experience in Adventure, Puzzle, and/or First Person game development.
  • A passion for Art and Games.

NO FILE ATTACHMENTS WILL BE REVIEWED! Please provide all relevant portfolio work and resume/CV documents in easily-accessible web-based resources. (Websites, online portfolios, embedded YouTube videos, etc.). Applicants without a link to their portfolio/website WILL NOT be considered.

APPLY FOR: 3D ENVIRONMENT ARTIST

Job Shadow/Internship Policy

We are not currently accepting applications for job shadows or internships at this time.

 

Cyan is based in Spokane – a city of roughly a half a million people – located in eastern Washington (the sunny side of the state) in the foothills of the Bitterroot Mountains. The sky is high, and the cost of living is low. It’s less than an hour drive to Coeur d’Alene, Idaho (a beautiful lake resort area); a 45 minute flight to Seattle; a day’s drive to Yellowstone, Glacier, and Banff Springs National parks; a half-day flight to Hawaii; and a world away from the rat race.