Cyan Store Homepage

Unabridged Fangamer Interview Q&A

Nintendo Life Article

Nintendo Life Article

Recently the team responded to a handful of written interview questions for Alan Lopez writing over at Nintendo Life who was putting together a piece about the company Fangamer. The full article can be found here.

Since he was using many different sources he was (understandably) unable to use some of our responses within his article, but we thought you might find the unabridged answers interesting.


What’s it like to develop products for a property that’s a few decades old?

We are very fortunate we’ve always had an incredibly loyal and enthusiastic fan base. Our fans are still excited about the games and the products we create related to those games. If anything, they are usually the ones encouraging us to produce more! Refreshing the Cyan brand, we have had a chance to think about the legacy of Myst and what it evokes in the fan community.

Every fan has a story about how they were introduced to the worlds that Cyan created. As the fan base grows older, we find a lot of the products that were hits nearly 30 years ago are items current or newer fans want, too. We hear stories all the time from fans who had a treasured collectible destroyed in a move, or a collectible that was lost when their mom threw it away, and fans who wanted some specific item when they were a kid but just couldn’t afford it, etc. Rejuvenating our brand has given us the opportunity to reach out to those fans and make available some of these iconic items via Fangamer as well as our recently opened Cyan store.

Are you or anyone on your team directly involved, or do you simply sign off on what is created by Fangamer?

Read More
The Cyan Vault

Exploring in the Cyan Vaults

The Cyan Vault

The Cyan Vault

Down a secret staircase. Through a hidden hallway. Around an unexpected corner. Through a locked door… lies the Cyan Vault. A treasure trove of history about Cyan, the games, and the folks that have made them. Oh, my friend! The wonders that I have seen…

This week I stumbled upon a stack of early work that the Riven team did to explore the logo and brand that eventually became the Riven logo and brand we all know and love!

As a “branding guy” myself. I always find looking through this sort of work fascinating and seeing how things developed over time, and I hope you do too!

Do you want to see more from the vault? Let me know what you think on Twitter and if y’all are as curious about all this stuff as I am, I’ll do my best to get some of these things into your hands!

From the Newsroom – November 2019

Obduction Updates

Latest Obduction update now available on all platforms!
We’ve recently released the PS4 / PSVR update for Obduction, which brings the game in line with the released versions for Mac and Windows! This major update contains bug fixes along with improvements made to overall performance and VR in general.

Read More

Fan Cave: Rustm0nky

Welcome to Fan Cave! Where Cyan introduces you to a fan… and their Cave!

Cyan: Thanks for showing us your Fan Space! Please introduce yourself…

Gabe: My name is Gabriel, I go by Gabe and my gamer tag is “Rustm0nky”. Mainly I’m on Xbox.

C. What do you do for a living?

G. My occupation is “Project Performance Analyst” I work for the department of defense. I’ve been with them for 13 years.

Read More